

Move controllers are supported too, but only in VR mode (which I think is a shame but most have a technical reason behind it) – which we’ll discuss later. This is done using the DualShock’s built-in gyro sensor, so you’re essentially holding your controller as if it’s a paint brush. Pretty soon, the game shows you how you can add a splash of color and life to the world around you. You do this inside a town called Denska, which looks a bit dreary and devoid of color – something you’ll be fixing over the course of a six-or-so hour journey. A couple of bullies tear up his magic art book and the pages end up scattered, starting our quest to retrieve them. Rather than play as an indie title, it opens up with Ash, our young protagonist who enjoys drawings. Right from the start, it’s clear that Concrete Genie is very different from Entwined, both in gameplay and in scope. We reviewed Groundhog Day recently, so we were eager to get started with the next game from PixelOpus – whose previous game Entwined dates from back in 2014. Most of the exposure at trade shows is for games that have already been released (letting the public sample the technology), but the two big upcoming titles this year were Groundhog Day and Concrete Genie. How did it turn out?Īt the big trade shows like E3 and Gamescom, Sony still heavily promotes Playstation VR, indicating that they still see a lot of potential for it even though there aren’t any big first person titles planned after Concrete Genie (unless you count Dreams, for which support is also optional). Concrete Genie is Sony’s latest first person title for Playstation VR, but it’s been a while since the last one and VR support is only optional for the game.
